The boys create a Minister using the tools and tables found in Kevin Crawford’s Wolves of God
Read MoreThe boys create a starship for their science fiction setting using the tools and tables found in Kevin Crawford’s Stars Without Number.
Read MoreThe boys further develop their custom science fiction setting using the tools and tables found in Kevin Crawford’s Stars Without Number.
Read MoreThe boys set out to create a playable science fiction setting using the tools and tables found in Kevin Crawford’s Stars Without Number.
Read MoreThe boys return from the holiday break to create part 2 of their weird fantasy setting using the tools and tables found in Kevin Crawford’s Worlds Without Number.
Read MoreThe boys set out to create a weird fantasy setting using the tools and tables found in Kevin Crawford’s Worlds Without Number.
Read MoreIn season two the boys finish out the Cyberpunk section by creating an adventure to run for their freshly created setting.
Read MoreSeason two continues with part 2 of the TJM cyberpunk setting workshop. Jesse and Matty demonstrate their tried and true creative process with a special twist. Using the tools and tables found in Kevin Crawford’s Citifies Without Number the boys create a setting from scratch. And you can too!
Read MoreSeason two is devoted to the creative process and genre specific campaign settings. The boys have dedicated the next few episodes to using the tools and tables found in Kevin Crawford’s Citifies Without Number to create a cyberpunk campaign setting from scratch.
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