Should I Run An Evil D&D Campaign? | Bonus Episode

Thinking about running an evil D&D campaign but not sure if it’s the right move? In this episode, we dive into the allure and challenges of embracing the dark side. We’ll discuss what makes an evil campaign work, potential pitfalls to avoid, and how to keep the story engaging without descending into chaos. From moral dilemmas to party dynamics, we explore whether running an evil campaign can be as fun (and meaningful) as it sounds—or if it’s a recipe for disaster.

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Matt Herzberg
Mastering the Art of the One-Shot: How to Run D&D Adventures in a Single Session | Bonus Episode

Running a D&D one-shot can be a thrilling challenge—condensing epic storytelling, memorable characters, and satisfying gameplay into just a few hours. In this episode, we break down how to design and run effective one-shots, from crafting tight plots and dynamic encounters to managing pacing and player expectations. Whether you’re prepping for a convention, introducing new players, or just looking for a low-commitment game night, we’ve got tips and tricks to help you deliver an unforgettable adventure in a single session.

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Matt Herzberg
Hot Takes in Hyperspace: Our Controversial Review of Star Wars: Skeleton Crew* | Bonus Episode

Buckle up, because we’re diving headfirst into the full season of Star Wars: Skeleton Crew—and we’ve got opinions. In this episode, we deliver our unfiltered, controversial review of the series, breaking down what worked, what didn’t, and why it’s sparking so much debate among fans. From character arcs and pacing to its place in the larger Star Wars universe, we’re not holding back. Whether you loved it, hated it, or are still on the fence, join us for a deep dive that’s sure to ruffle a few feathers in the galaxy far, far away.

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Matt Herzberg
S4:E11 - Rethinking PC Roles

Looking to spice up your pirate or thieves guild D&D campaign.? Why not use roles in addition to classes! In this episode, Jesse and Matty discuss new thoughts on PC roles - unnecessary complication or assets for your players?

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Matt Herzberg